Kill Count: 100141
Kill Count: 41880

Vending Items Of [Yulia47]

+18% KRIT Katar 8/12

fortessa, 192, 130

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1900000033 Contains randomly one of these:
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Costume One Eyed
Costume Orange Bunny Band
Costume Orange Halloween Hat
Costume Orange Hat
Costume Orange Helmet
Costume Orange In Mouth
Costume Oxygen Mask
Costume Panda Cap
Costume Pecopeco Cap
Costume Pencil in Mouth (Blue)
Costume Phantom Masquerade
Costume Piamette Curls Silver
Costume Piamettes Red Bow Tie
Weight: 1
Costume Cache [Ghost Palace] None None None None 35 000 000 z 1
610006 Increases Rolling Cutter damage by 10%.
Atk + 12 per 3 refine.
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If refine is 7 or higher
Increases Cross Ripper Slasher damage by 15%.
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Refine is +9 or higher
Increases attack speed (reduces delay after attack by 10%).
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Refine is +11 or higher
Increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.
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Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Required Level: 150
Usable Jobs: Guillotine Cross
Avaritia Metal 12 [2] None None None None 400 000 000 z 1
1900000026 Contains randomly one of these:
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Costume Drooping Ernst Von Wolf 11th
Costume Drosera Hairpin
Costume Dullahan Mask
Costume Duneyrr Hat
Costume Durumagi
Costume Easter Egg Shell
Costume Electro Two Sides Up
Costume Elven Ears
Costume Evil Eggshell
Costume Evolved Whisper Mask Mid
Costume Experimental Goat Cap
Costume Eyes Of Darkness
Costume Falcon Mask
Weight: 1
Costume Cache [Edda Biolab] None None None None 35 000 000 z 2
610012 Atk + 5 per refine.
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Refine is +7 or higher
increases Cross Impact damage by 20%.
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Refine is +9 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +11 or higher
Crit + 15,
increases physical damage against fire property enemies and insect race monsters by 10%.
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When equipped with Illusion Ring,
Atk + 5%.
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If refine of Illusion Katar of Frozen Icicle is 9 or higher,
increases critical damage by 20%.
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If refine of Illusion Katar of Frozen Icicle is 11 or higher,
Gains Crit + 15 for 30 seconds when using Venom Impression.
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Class: Katar Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 120
Usable Jobs: Assassin Classes
Illusion Katar of Frozen Icicle 12 [2] None None None None 90 000 000 z 1
28254 Increases long ranged physical damage by 2% per 15 base Str.
Atk + 10 per refines.
Refine is +7 or higher
increases Fire Rain damage by 20%.
Refine is +9 or higher
increases Round Trip damage by 15%.
If refine is 11 or higher, increases physical damage against brute and demon race monsters by 30%.
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When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, increases long ranged physical damage by 5%.
If the sum of refine is 18 or higher, increases Fire Rain damage by 20%, reduces cooldown of Fire Rain by 2 seconds.
If the sum of refine is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds.
Class : Gattling Gun
Attack : 210
Weight : 250
Weapon Level : 4
Required Level : 120
Usable Jobs : Gunslinger classes
Illusion Butcher 12 [2] None None None None 100 000 000 z 1
32013 Increase Cannon Spear damage by 10%.
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Refine is +7 or higher
increases Over Brand damage by 10%.
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Refine is +9 or higher
increases Over Brand damage by additional 15%.
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If refine is 12 or higher, reduces delay after skills by 15%.
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Class : Spear
Attack : 180
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 150
Applicable Job : Rune Knight, Royal Guard
Metal Stick 12 [3] None None None None 150 000 000 z 1
26159 Matk + 180, can't be destroyed.
Increases neutral and wind property magical damage by 5%.
Matk + 4 per refine.
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Refine is +9 or higher

increases Psychic Wave damage by 30%.
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If refine is 11 or higher,
reduces cooldown of Varetyr Spear by 2 seconds.
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Class: Staff Attack: 120
Weight: 80
Weapon Level: 4
Required Level: 170
Jobs: Sorcerer
Psychic Spear Rod 12 [2] None None None None 180 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 180 000 000 z 1
2049 Two-handed cane with magic crystals of water and fire.
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INT + 7
MATK + 300
MATK + 1% per 2 upgrade levels.
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Refine is +7 or higher
increase Earth, Fire, Water and Holy property magical damage by 5%.
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Refine is +9 or higher
increase Earth, Fire, Water and Holy property magical damage by 10%.
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If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.
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If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.
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Indestructible
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Class: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.
Blue Flame Cane 13 [2] None None None None 190 000 000 z 1
32303 The tool you used to nail in the Einbech mine,
Improvement to launch other things besides the nail.
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Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
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Refine is +7 or higher
Atk + 60, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Fire Dance damage by additional 20%,
has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Pistol Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Jobs: Rebellion
Bolt Revolver 12 [2] None None None None 200 000 000 z 1
640005 Can't be destroyed.
Matk + 320.
Increases neutral and water property magical damage by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
Increases Comet and Jack Frost damage by 10%.
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Refine is +9 or higher
Reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.
--------------------
Refine is +11 or higher
Increases Comet and Jack Frost damage by additional 20%.
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Class: Two-handed Staff
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock
Pride Stone 12 [2] None None None None 220 000 000 z 1
640005 Can't be destroyed.
Matk + 320.
Increases neutral and water property magical damage by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine.
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Refine is +7 or higher
Increases Comet and Jack Frost damage by 10%.
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Refine is +9 or higher
Reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.
--------------------
Refine is +11 or higher
Increases Comet and Jack Frost damage by additional 20%.
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Class: Two-handed Staff
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Usable Jobs: Warlock
Pride Stone 12 [2] None None None None 260 000 000 z 1
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