Kill Count: 184119
Kill Count: 102466

Vending Items Of [TEYNA]

+10 Lord Bearers 3/12

fortessa, 199, 106

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
21039 A heavy sword used by an honourable knight.
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ATK + 20 per 2 upgrade levels.
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Refine is +7 or higher
increase critical damage by 10%.
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Refine is +9 or higher
weapon becomes indestructible.
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Class: Two-Handed Sword
Attack: 280
Weight: 400
Weapon Level: 4
Level Requirement: 175
Jobs: Rune Knight, Royal Guard
Royal Knight's Broadsword 12 [2] None None None None 20 000 000 z 1
26139 Staff used by Ice Ghost. It contains water magic.
Be aware that you may get frozen while using it.
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INT + 5
MATK + 180
MATK + 15 per 2 upgrade levels.
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Refine is +7 or higher
increase Holy and Water property magical damage by 5%.
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Refine is +9 or higher
increase Holy and Water property magical damage by 10%.
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Indestructible
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Class: One-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Soul Reaper
Icicle Staff 12 [2] None None None None 20 000 000 z 1
26138 Staff used by Flame Ghost. It contains fire magic.
Be aware that you may get burned while using it.
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INT + 5
MATK + 180
MATK + 15 per 2 upgrade levels.
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Refine is +7 or higher
increase Earth and Fire property magical damage by 5%.
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Refine is +9 or higher
increase Earth and Fire property magical damage by 10%.
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Indestructible
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Class: One-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Soul Reaper
Hellfire Staff 12 [2] None None None None 20 000 000 z 1
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus 12 [2] None None None None 40 000 000 z 1
28244 Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 15%).
Refine is +9 or higher
increases long ranged physical damage by additional 5%.
If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead).
When equipped with Illusion Hot-blooded Headband, Atk + 10%.
If refine of both are 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%.
If the sum of refine is 22 or higher, increases Spread Attack damage by 30%.
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Class: Shotgun Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebellion
Illusion Gate Keeper-DD 12 [2] None None None None 50 000 000 z 1
1624 A wand crafted from a powerful Lich's skull that will curse anyone that threatens its true owner.
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INT +1
DEX +1
MATK +170
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Adds a low chance of cursing target when dealing physical attacks.
This chance can be raised by increasing this weapon's Upgrade Level.
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Additional MATK +3% and Max SP +300 bonus if Upgrade Level is 9 or greater.
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Class: One-Handed Staff
Attack: 60
Weight: 80
Element: Undead
Weapon Level: 3
Level Requirement: 70
Jobs: Trascendent Mage and Acolyte
Lich's Bone Wand 12 [2] None None None None 60 000 000 z 1
1646 A highclass mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'.
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INT +4
MDEF +1
MATK +180
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Stormgust's damage increases by 1% for each refine level.
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Refine is +10 or higher
Reduces variable cast time of [Stormgust] by 8%.
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Class: One-Handed Staff
Attack: 30
Weight: 50
Weapon Level: 3
Level Requirement: 50
Jobs: Transcendent Mage
La'cryma Stick 12 [2] None None None None 80 000 000 z 1
1377 A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
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Reduces damage taken from Medium size monsters by 10%;
raising this weapon's Upgrade Level will increase the amount by which this damage is reduced and add an ASPD bonus.
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Each attack has a chance of inflicting a fixed amount of damage to all enemies within a 15*15 cell area, and knock them 7 cells backward.
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Class: Two-Handed Axe
Attack: 332
Weight: 350
Weapon Level: 4
Level Requirement: 80
Jobs: Transcendent Swordman and Merchant
Hurricane Fury 12 [1] None None None None 80 000 000 z 1
1484 Two-Handed Spear which looks just like a miniature of a pillar from the ancient temples.
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ASPD -10%
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Increase DEF according to weapon refine level.
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Class: Two-Handed Spear
Attack: 150
Weight: 560
Weapon Level: 4
Level Requirement: 70
Jobs: Lord Knight
Cardo 12 [1] None None None None 90 000 000 z 1
24683 Increases EXP gained from killing monsters by 1% per 2 refines.
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Base Level below 175
Increases EXP gained from killing monsters by 20%.
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Base Level above 175
Increases EXP gained from killing monsters by 10%.
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Refine is +10 or higher
Increases EXP gained from killing monsters by 5%
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Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All
Experience Shadow Shield 10 None None None None 350 000 000 z 1
24765 MHP + 1% per 2 refines.
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Refine Level +7:
Increases physical damage against enemies of all sizes by 5%
Increases magical damage against enemies of all sizes by 5%
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Refine Level +9:
MHP + 5%
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Class: Shadow Equipment
Location: Pendant
Weight: 0
Level Requirement: 1
Jobs: All classes
Lord Bearers Shadow Pendant 10 None None None None 500 000 000 z 1
24764 MHP + 1% per 2 refines.
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Refine Level +7:
Increases physical damage against enemies of all sizes by 5%
Increases magical damage against enemies of all sizes by 5%
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Refine Level +9:
MHP + 5%
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When Lord Bearers Shoes and Armor are equipped:
Increases all traits by 2
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If the sum of the refinement is 18 or higher:
MHP - 20%
Grants [ Endure ] to the wearer
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If the sum of the refinement is 20:
MHP + 25%
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Class: Shadow Equipment
Location: Armor
Weight: 0
Level Requirement: 1
Jobs: All classes
Lord Bearers Shadow Armor 10 None None None None 700 000 000 z 1
Theme: Server: