Vending Items Of [Sonia26]
+12 weapons 12
fortessa, 256, 121
| ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
|---|---|---|---|---|---|---|---|---|---|
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2892 A glove designed to defend and attack at the same time.
-------------------- Max SP +20 CRIT +3 -------------------- [+Krishna] ATK +50, increase Sonic Blow damage by 50%, FLEE -30. -------------------- [+Cakram] CRIT +4, increase critical damage by 40%, Max HP -10%. -------------------- Class: Accessory Defense: 3 Weight: 40 Level Requirement: 100 Jobs: Guillotine Cross |
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[1] | None | None | None | None | 30 000 000 z | 1 | |
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20393 A headgear which is focused on defense. It covers almost all of the face.
Class: Costume Location: Upper Weight: 0 Level Requirement: 1 Jobs: All classes |
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None | None | None | None | 80 000 000 z | 1 | ||
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1284 A katar decorated in black. It requires huge strength just to wave it.
-------------------- Increases Grim Tooth damage by 10%. -------------------- Adds a chance to auto cast Level 1 Sonic Blow when dealing physical attacks. (Player's learned Level of skill will be activated.) -------------------- Class: Katar Attack: 120 Weight: 120 Weapon Level: 3 Level Requirement: 50 Jobs: Assassin Cross |
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[2] | None | None | None | None | 70 000 000 z | 1 |
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2138 A heavy and strong shield made out of Bradium.
-------------------- Max HP +500, AGI -1. -------------------- Increase Shield Boomerang damage by 60%. -------------------- Class: Shield Defense: 98 Weight: 180 Level Requirement: 65 Jobs: Transcendent 2nd classes |
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[1] | None | None | None | None | 160 000 000 z | 1 |
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1291 Long ago, a Guillotine Cross used this to kill his betrayer.
-------------------- DEX +2 FLEE -30 -------------------- Increases physical damage inflicted on Demihuman monsters by 50%. -------------------- Increases Cross Impact damage by 30%. -------------------- Class: Katar Attack: 200 Weight: 150 Weapon Level: 4 Level Requirement: 140 Jobs: Guillotine Cross |
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[1] | None | None | None | None | 70 000 000 z | 1 |
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2051 Dex + 2, Int + 2.
Can't be destroyed. Matk + 240, Max HP + 600. Matk + 1% per 2 refines. -------------------- Refine is +7 or higher increases magical damage against small and medium size monsters by 15%. -------------------- Refine is +9 or higher reduces damage taken from small and medium size monsters by 15%. -------------------- If refine is 11 or higher reduces damage taken from water, wind, earth and fire property monsters by 15%. -------------------- When equipped with Illusion Survivor's Manteau, Matk + 50. If refine of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%. If the sum of refine is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%. If the sum of refine is 22 or higher, reduces delay after skill by 15%. -------------------- Class: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 Required Level: 120 Jobs: Mage classes, Soul Linker classes. |
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[2] | None | None | None | None | 200 000 000 z | 1 |
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32026 Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon. -------------------- Atk + 10%. Increases Banishing Point damage by 10%. -------------------- Refine is +7 or higher Atk + 40, increases attack speed (reduces delay after attack by 10%) -------------------- Refine is +9 or higher increases Banishing Point damage by additional 15%, has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage. -------------------- If refine is 11 or higher, reduces delay after skill by 20%. -------------------- Class: Spear Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 170 Jobs: Royal Guard |
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[2] | None | None | None | None | 160 000 000 z | 1 |
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21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine. -------------------- Refine is +7 or higher reduces delay after skill by 10%, reduces variable casting time by 10%. -------------------- Refine is +9 or higher increases long ranged physical damage by 10%. -------------------- If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%. -------------------- When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%. -------------------- Class : Two-handed Sword Attack : 200 Weight : 200 Weapon Level : 4 Required Level : 150 Usable Jobs : Rune Knight |
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[2] | None | None | None | None | 180 000 000 z | 1 |
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530002 Matk + 200.
Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine. -------------------- Refine is +7 or higher increases Genesis Ray damage by additional 10%. -------------------- Refine is +9 or higher reduces variable casting time by 10%. -------------------- Refine is +11 or higher increases Genesis Ray damage by additional 15%. -------------------- Class: Spear Attack: 190 Weight: 200 Weapon Level: 4 Required Level: 150 Usable Jobs: Royal Guard |
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[2] | None | None | None | None | 280 000 000 z | 1 |
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610009 Atk + 15 per 2 refine.
Increases attack speed (reduces delay after attack by 2%) per 3 refine. -------------------- Refine is +7 or higher increases Rolling Cutter and Cross Ripper Slasher damage by 25%. -------------------- Refine is +9 or higher reduces delay after skill by 12%. -------------------- If refine is 11 or higher, increases melee physical damage and long ranged physical damage by 10%. -------------------- When equipped with Great Hero Boots, Str + 10, Atk + 7%. -------------------- Class : Katar Attack : 275 Weight : 140 Weapon Level : 4 Required Level : 150 Usable Jobs : Guillotine Cross |
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[2] | None | None | None | None | 170 000 000 z | 1 |
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640011 Can't be destroyed.
Matk + 235. Matk + 15 per 2 refine. Increases Earth Strain damage by 12% per 3 refine. -------------------- Refine is +7 or higher reduces variable casting time by 10%, increases earth and fire property magical damage by 15%. -------------------- Refine is +9 or higher reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%. -------------------- Refine is +11 or higher increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%. -------------------- When equipped with Great Hero Boots Int + 10, Matk + 7%. -------------------- Class : Two-handed Staff Attack : 100 Weight : 100 Weapon Level : 4 Required Level : 150 Usable Jobs : Warlock |
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[2] | None | None | None | None | 300 000 000 z | 1 |
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840001 Increases long ranged physical damage by 3% per 2 refine.
Atk + 20 per 3 refine. -------------------- Refine is +7 or higher increases Dragon Tail damage by 15%, reduces cooldown of Dragon Tail by 1 second. -------------------- Refine is +9 or higher increases Dragon Tail damage by additional 20% -------------------- Refine is +11 or higher increases physical damage against all property enemies by 15%. -------------------- When equipped with Great Hero Boots Dex + 10 increases long ranged physical damage by 5%. -------------------- Class : Grenade Launcher Attack : 350 Weight : 240 Weapon Level : 4 Required Level : 150 Usable Jobs : Rebellion |
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[2] | None | None | None | None | 220 000 000 z | 1 |