Vending Items Of [Anni Lorak 52]
+12 Huuma Bow Pistol 3/12
fortessa, 256, 136
| ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
|---|---|---|---|---|---|---|---|---|---|
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2423 Although it seems that whoever made these shoes tried to fix his mistakes, he didn't make these as well as he hoped.
-------------------- Max HP +20% Max SP +20% Reduce Max HP and Max SP for every refine of shoes. -------------------- Increase Defense for every 2 refine of shoes. -------------------- Class: Footgear Defense: 13 Weight: 50 Level Requirement: 85 Jobs: All Transcendent classes except Novice |
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None | None | None | None | 30 000 000 z | 1 | ||
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1284 A katar decorated in black. It requires huge strength just to wave it.
-------------------- Increases Grim Tooth damage by 10%. -------------------- Adds a chance to auto cast Level 1 Sonic Blow when dealing physical attacks. (Player's learned Level of skill will be activated.) -------------------- Class: Katar Attack: 120 Weight: 120 Weapon Level: 3 Level Requirement: 50 Jobs: Assassin Cross |
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[2] | None | None | None | None | 70 000 000 z | 1 |
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13313 Shuriken named after fluttering petals. They say it feels like you are surrounded by a cloud of petals when using this weapon.
MATK +50. Increases Swirling Petal damage by 20%. Class: Huuma Shuriken Attack: 150 Weight: 150 Weapon Level: 3 Level Requirement: 110 Jobs: Ninja |
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[2] | None | None | None | None | 80 000 000 z | 1 |
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32301 Hit + 10.
Increases long ranged physical damage by 3% per 2 refines. Refine is +7 or higher increases Desperado damage by 40%. Refine is +9 or higher reduces cooldown of Heat Barrel by 2 seconds. If refine is 11 or higher, increases Fire Dance damage by 30%. -------------------- When equipped with Illusion Hot-blooded Headband, Atk + 30. If refine of each is 7 or higher, Atk + 5% If the sum of refine is 18 or higher, reduces damage taken from small and medium enemies by 20%. If the sum of refine is 22 or higher, when using Fire Dance, has a chance to gain Atk + 100 and increases long ranged physical damage by 15% for 10 seconds. Class : Pistol Attack : 160 Weight : 180 Weapon Level : 4 Required Level : 120 Usable Jobs : Gunslinger classes |
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[2] | None | None | None | None | 100 000 000 z | 1 |
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32301 Hit + 10.
Increases long ranged physical damage by 3% per 2 refines. Refine is +7 or higher increases Desperado damage by 40%. Refine is +9 or higher reduces cooldown of Heat Barrel by 2 seconds. If refine is 11 or higher, increases Fire Dance damage by 30%. -------------------- When equipped with Illusion Hot-blooded Headband, Atk + 30. If refine of each is 7 or higher, Atk + 5% If the sum of refine is 18 or higher, reduces damage taken from small and medium enemies by 20%. If the sum of refine is 22 or higher, when using Fire Dance, has a chance to gain Atk + 100 and increases long ranged physical damage by 15% for 10 seconds. Class : Pistol Attack : 160 Weight : 180 Weapon Level : 4 Required Level : 120 Usable Jobs : Gunslinger classes |
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[2] | None | None | None | None | 100 000 000 z | 1 |
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32301 Hit + 10.
Increases long ranged physical damage by 3% per 2 refines. Refine is +7 or higher increases Desperado damage by 40%. Refine is +9 or higher reduces cooldown of Heat Barrel by 2 seconds. If refine is 11 or higher, increases Fire Dance damage by 30%. -------------------- When equipped with Illusion Hot-blooded Headband, Atk + 30. If refine of each is 7 or higher, Atk + 5% If the sum of refine is 18 or higher, reduces damage taken from small and medium enemies by 20%. If the sum of refine is 22 or higher, when using Fire Dance, has a chance to gain Atk + 100 and increases long ranged physical damage by 15% for 10 seconds. Class : Pistol Attack : 160 Weight : 180 Weapon Level : 4 Required Level : 120 Usable Jobs : Gunslinger classes |
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[2] | None | None | None | None | 200 000 000 z | 1 |
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600011 Atk + 4 per refine.
-------------------- Refine is +7 or higher increases Storm Blast damage by 20%. -------------------- Refine is +9 or higher when dealing physical damage, has a 3% chance to recover HP as 50 times of refine per second for 4 seconds. -------------------- Refine is +11 or higher Crit + 15, increases critical damage by 15%. -------------------- When equipped with Illusion Chain Mail, Atk + 30. -------------------- If refine of each is 7 or higher, Crit + 5. -------------------- If the sum of refine is 18 or higher, increases Storm Blast damage by 20%. -------------------- If the sum of refine is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. -------------------- Class: Two-handed Sword Attack: 240 Weight: 200 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman Classes |
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[2] | None | None | None | None | 150 000 000 z | 1 |
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500030 MATK + 180.
Matk + 5% Reduces delay after skill by 5%. -------------------- Refine is +7 or higher Increases Genesis Ray damage by 15%. -------------------- Refine is +9 or higher Increases neutral and holy property magical damage by 15% Reduces variable casting time by 10%. -------------------- Refine is +11 or higher Increases Genesis Ray damage by additional 25%. -------------------- When equipped with Illusion Sacred Mission Matk + 50 Reduces variable casting time by 10%. -------------------- If refine of each is 7 or higher Increases Genesis Ray damage by 10%. -------------------- If the sum of refine is 18 or higher Increases magical damage against all race monsters by 20%. -------------------- If the sum of refine is 22 or higher Reduces cooldown of Genesis Ray by 1 second Reduces delay after skill by 5%. -------------------- Class : One-Handed Sword Attack : 120 Weight : 100 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
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[2] | None | None | None | None | 150 000 000 z | 1 |
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500030 MATK + 180.
Matk + 5% Reduces delay after skill by 5%. -------------------- Refine is +7 or higher Increases Genesis Ray damage by 15%. -------------------- Refine is +9 or higher Increases neutral and holy property magical damage by 15% Reduces variable casting time by 10%. -------------------- Refine is +11 or higher Increases Genesis Ray damage by additional 25%. -------------------- When equipped with Illusion Sacred Mission Matk + 50 Reduces variable casting time by 10%. -------------------- If refine of each is 7 or higher Increases Genesis Ray damage by 10%. -------------------- If the sum of refine is 18 or higher Increases magical damage against all race monsters by 20%. -------------------- If the sum of refine is 22 or higher Reduces cooldown of Genesis Ray by 1 second Reduces delay after skill by 5%. -------------------- Class : One-Handed Sword Attack : 120 Weight : 100 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
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[2] | None | None | None | None | 180 000 000 z | 1 |
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650003 Can't be destroyed.
Increases Swirling Petal damage by 15%. Atk + 6 and reduces variable casting time by 2% per 3 refine. -------------------- Refine is +7 or higher Increases Cross Slash damage by 15%. -------------------- Refine is +9 or higher Reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second. -------------------- Refine is +11 or higher Increases Swirling Petal and Cross Slash damage by additional 20%. -------------------- Class: Huuma Shuriken Attack: 320 Element : Wind Weight: 180 Weapon Level: 4 Required Level: 150 Usable Jobs: Ninja classes |
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[2] | None | None | None | None | 250 000 000 z | 1 |
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650003 Can't be destroyed.
Increases Swirling Petal damage by 15%. Atk + 6 and reduces variable casting time by 2% per 3 refine. -------------------- Refine is +7 or higher Increases Cross Slash damage by 15%. -------------------- Refine is +9 or higher Reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second. -------------------- Refine is +11 or higher Increases Swirling Petal and Cross Slash damage by additional 20%. -------------------- Class: Huuma Shuriken Attack: 320 Element : Wind Weight: 180 Weapon Level: 4 Required Level: 150 Usable Jobs: Ninja classes |
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[2] | None | None | None | None | 400 000 000 z | 1 |
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700007 Increases Arrow Storm damage by 10%.
Atk + 12 per 3 refine. -------------------- Refine is +7 or higher Increases Arrow Storm damage by additional 10%. -------------------- Refine is +9 or higher Reduces cooldown of Arrow Storm by 1 second. -------------------- Refine is +11 or higher Increases Arrow Storm damage by additional 15%. -------------------- Class: Bow Attack: 220 Weight: 140 Weapon Level: 4 Required Level: 150 Usable Jobs: Ranger |
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[2] | None | None | None | None | 400 000 000 z | 1 |