Kill Count: 98653
Kill Count: 47146

Vending Items Of [Tena Karol]

Bazerald Gun 4/10

fortessa, 196, 103

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1696 A very accurate model of foxtail.
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Long ranged physical damage +8%, Max HP +5%.
For every 2 refine level: DEX +3, Max SP +15.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 240
Weight: 30
Weapon Level: 3
Level Requirement: 140
Jobs: Doram race
Exquisite Foxtail Model 12 [2] None None None None 70 000 000 z 1
2115 A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
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MDEF +5
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Adds resistance against Water, Fire, Undead and Shadow element attacks by 20%.
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[Frigg's Set]
Fricca's Circlet
Valkyria's Shield
Odin's Blessing
DEF +2, MDEF +5
All upgrade levels of the Shield and Circlet adds to MDEF of DEF.
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Class: Shield
Defense: 80
Weight: 50
Level Requirement: 65
Jobs: All except Novice
Valkyrja's Shield 12 [1] None None None None 160 000 000 z 1
28240 A rifle mainly used in the buffalo bandit colony. It lighter compared to other rifles.
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Increase attack speed (reduce delay after attack by 10%).
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase attack speed (reduce delay after attack by additional 5%).
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Refine is +9 or higher
increase critical damage by 15%.
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Refine is +12 or higher

increase long ranged physical damage by 5%.
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Class: Rifle
Attack: 230
Weight: 90
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Kingcobra 12 [2] None None None None 50 000 000 z 1
500014 Atk + 15 per 2 refine.
Increases Cart Tornado damage by 10% and Hell Plant damage by 5% per 3 refine.
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Refine is +7 or higher
increases Cart Tornado damage by additional 20% and Hell Plant damage by additional 10%.
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Refine is +9 or higher
reduces delay after skill by 10%.
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If refine is 11 or higher, reduces delay after skill by additional 5%, Max HP + 10%.
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When equipped with Great Hero Boots, Vit + 10, increases melee physical damage by 5%.
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Class: Sword
Attack: 205
Weight: 120
Weapon Level: 4
Required Level: 150
Usable Jobs: Genetic
Patent Slate Sword 12 [2] None None None None 200 000 000 z 1
28243 A grenade launcher mainly used in the buffalo bandit colony. It backed by strong firepower coveted by grenade launcher lovers.
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DEX + 2
Increase physical damage inflicted on All monsters by 2%.
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase attack speed (reduces delay after attack by 5%)
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Refine is +9 or higher
increase Dragon Tail damage by 15%.
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Refine is +12 or higher
increase Dragon Tail damage by additional 15%.
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Class: Grenade Launcher
Attack: 360
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Python 12 [2] None None None None 70 000 000 z 1
420030 Increases long ranged physical damage by 5%.
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Class: Headgear
Defense: 0
Location: Lower
Weight: 1
Required Level: 1
Usable Jobs: All
Feather in Mouth None None None None 99 000 000 z 1
28762 Int + 5, Matk + 170
Matk + 1% per 2 refines.
Refine is +7 or higher
increases fire property magical damage by 10%.
Refine is +9 or higher
increases Fire Bolt and Fire Ball damage by 40%.
If refine is 11 or higher, increases Meteor Storm and Crimson Rock damage by 30%.
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When equipped with Illusion Fancy Flower, Matk + 50.
If refine of each is 7 or higher, reduces variable casting time by 10%.
If the sum of refine is 18 or higher, increases magical damage against small and medium size enemies by 15%.
If the sum of refine is 22 or higher, when dealing magical damage, has a chance to gain Matk + 50 and increases fire property magical damage by 20% for 10 seconds.
Class : Dagger
Attack : 120
Weight : 50
Property : Fire
Weapon Level : 4
Required Level : 120
Usable Jobs : Swordsman classes, Archer classes, Thief classes, Mage classes, Merchant classes, Ninja classes, Soul Linker classes.
Illusion Bazerald 12 [2] None None None None 90 000 000 z 1
28762 Int + 5, Matk + 170
Matk + 1% per 2 refines.
Refine is +7 or higher
increases fire property magical damage by 10%.
Refine is +9 or higher
increases Fire Bolt and Fire Ball damage by 40%.
If refine is 11 or higher, increases Meteor Storm and Crimson Rock damage by 30%.
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When equipped with Illusion Fancy Flower, Matk + 50.
If refine of each is 7 or higher, reduces variable casting time by 10%.
If the sum of refine is 18 or higher, increases magical damage against small and medium size enemies by 15%.
If the sum of refine is 22 or higher, when dealing magical damage, has a chance to gain Matk + 50 and increases fire property magical damage by 20% for 10 seconds.
Class : Dagger
Attack : 120
Weight : 50
Property : Fire
Weapon Level : 4
Required Level : 120
Usable Jobs : Swordsman classes, Archer classes, Thief classes, Mage classes, Merchant classes, Ninja classes, Soul Linker classes.
Illusion Bazerald 12 [2] None None None None 90 000 000 z 1
Fur Seal Mini Fan-LT [1] None None None None 300 000 000 z 1
Ace of Hearts in Mouth (Magical) None None None None 950 000 000 z 1
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