Kill Count: 139141
Kill Count: 97799

Vending Items Of [Te2 Dina]

+12 SHIELD 7/11

fortessa, 256, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1264 Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
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Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks.
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Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Specialty Jur 11 [4] None None None None 30 000 000 z 1
1846 Increase Sky Blow and Dragon Combo damage by 10%.
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Additional increase Sky Blow and Dragon Combo damage by 5% per 2 refines.
Increase Tiger Cannon damage by 5% per 3 refines.
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[Illusion Muffler]
Atk + 40.
If refine of both are 7 or higher, add an additional damage of Tiger Cannon by 20%.
If the sum of refine is 18 or higher, Reduce cooldown of Flash Combo by 1 second.
If the sum of refine is 22 or higher, add an additional damage of Tiger Cannon by 15%.
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Class : Claw
Attack : 250
Weight : 50
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Sura
Illusion Combo Battle Glove 11 [2] None None None None 50 000 000 z 1
2051 Dex + 2, Int + 2.
Can't be destroyed.
Matk + 240, Max HP + 600.
Matk + 1% per 2 refines.
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Refine is +7 or higher
increases magical damage against small and medium size monsters by 15%.
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Refine is +9 or higher
reduces damage taken from small and medium size monsters by 15%.
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If refine is 11 or higher
reduces damage taken from water, wind, earth and fire property monsters by 15%.
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When equipped with Illusion Survivor's Manteau, Matk + 50.
If refine of both are 7 or higher, increases water, wind, earth and fire magical damage by 10%.
If the sum of refine is 18 or higher, increases magical damage against water, wind, earth and fire property monsters by 15%.
If the sum of refine is 22 or higher, reduces delay after skill by 15%.
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Class: Two-Handed Staff Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 120
Jobs: Mage classes, Soul Linker classes.
Illusion Staff of Survival 12 [2] None None None None 60 000 000 z 1
1417 An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates.
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STR +1
INT +2
DEX +1
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Class: One-Handed Spear
Attack: 160
Weight: 380
Weapon Level: 3
Level Requirement: 71
Jobs: Swordman
Pole Axe 12 [1] None None None None 85 000 000 z 1
2161 One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
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INT +1
MDEF +2
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If base INT is 120, MATK +10 and Max HP +800.
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[+Lacryma Stick]
Reduces variable cast time of [Jack Frost], [Frost Misty] and Storm Gust by (4*Shield refine level)%.
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Class: Shield
Defense: 30
Weight: 100
Level Requirement: 100
Jobs: Warlock
Geffenia Water Book 12 [1] None None None None 160 000 000 z 1
28922 Int + 2, Vit + 3.
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Increase Earth Drive damage by 7% per refines.
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Indestructible
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Class : Shield
Defense : 190
Weight : 160
Required Level : 120
Applicable Job : Royal Guard
Illusion Sacred Mission 12 [1] None None None None 165 000 000 z 1
530002 Matk + 200.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine.
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Refine is +7 or higher
increases Genesis Ray damage by additional 10%.
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Refine is +9 or higher
reduces variable casting time by 10%.
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Refine is +11 or higher
increases Genesis Ray damage by additional 15%.
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Class: Spear
Attack: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Usable Jobs: Royal Guard
Gluttony Stick 12 [2] None None None None 200 000 000 z 1
28902 A rag doll that Piamette is using for both attack and defense.
It looks so real and alive!
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MATK + 5%
Increases physical damage inflicted on All enemies by 5%.
Reflect 10% of melee physical damage.
Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks.
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Refine is +7 or higher
ATK + 5
MATK + 5
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Refine is +9 or higher
ATK + 15
MATK + 15
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Refine is +12 or higher
CRIT + 10
Skill casting can not be interrupted.
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Class: Shield
Defense: 0
Weight: 10
Level Requirement: 1
Jobs: All classes
Mad Bunny 12 [1] None None None None 240 000 000 z 1
570005 Matk + 210.
Increases Metallic Sound and Reverberation damage by 10%.
Matk + 8 per 3 refine.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases Metallic Sound and Reverberation damage by additional 15%.
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Refine is +11 or higher
reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.
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Class: Musical Instrument
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel
Pigritia Wave 12 [2] None None None None 240 000 000 z 1
410017 Atk + 10, Matk + 10.
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Class : Headgear
Location : Middle
Defense : 0
Weight : 0
Required Level : 1
Usable Jobs : All
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Battle Processor [1] None None None None 400 000 000 z 1
510022 When equipped with Surudoi Kaze,
Atk + 15 per 3 of the sum of refine.
Atk + 3% per 5 of the sum of refine.
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If the sum of refine is 14 or higher
increases damage of Cross Slash by 30%, reduces cooldown of Cross Slash by 2 seconds.
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If the sum of refine is 16 or higher
enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned,
enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned.
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If the sum of refine is 18 or higher
increases physical damage against all property enemies by 15%.
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If the sum of refine is 20 or higher
increases damage of Cross Slash by additional 25%.
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When equipped with Surudoi Kaze and Great Hero Boots,
Dex + 10, additional Atk + 7%.
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Class : Dagger
Attack : 190
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ninja classes
Patent Kiri no Tsuyu 12 [2] None None None None 500 000 000 z 1
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