Kill Count: 196761
Kill Count: 120634

Vending Items Of [Furiina]

Garment II Stones

ve_fild06, 103, 219

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
25797 A stone that evoke a Sura's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Knuckle Arrow by 15%.
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[+Champion Stone II(Upper)]
Increase damage of Tiger Cannon by 15%.
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[+Champion Stone II(Middle)]
Max HP + 10%.
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[+Champion Stone II(Lower)]
Increase damage of Tiger Cannon by 15%.
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Weight: 10
Sura Stone II (Garment) None None None None 5 000 000 z 49
25805 A stone that evoke a Shadow Chaser's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Fatal Menace by 15%.
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[+Stalker Stone II(Upper)]
Increase damage of Fatal Menace by 10%.
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[+Stalker Stone II(Middle)]
Reduce SP consumption of Fatal Menace by 10%.
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[+Stalker Stone II(Lower)]
Adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage.
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Weight: 10
Shadow Chaser Stone II (Garment) None None None None 4 250 000 z 19
45019 A stone that evoke an Royal Guard's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Genesis Ray damage by 15%.
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[+Paladin Stone II(Upper)]
Reduces Fixed Casting Time by 0.1 seconds for each 2 levels of Guard user learned.
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[+Paladin Stone II(Middle)]
increases Holy Property Magical Damage by 5%.
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[+Paladin Stone II(Lower)]
Increases Genesis Ray damage by additional 15%.
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Weight: 10
Royal Guard Stone II(Garment) None None None None 5 000 000 z 19
1000296 Increases Ignition Break damage by 15%.
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When equipped with Lord Knight Stone II (Upper),
increases Sonic Wave damage by 20%.
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When equipped with Lord Knight Stone II (Middle),
increases Ignition Break damage by 10%.
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When equipped with Lord Knight Stone II (Lower),
increases Hundred Spear damage by 30%.
Rune Knight Stone II (Garment) None None None None 5 000 000 z 25
45011 A stone that evoke an Arch Bishop's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Judex damage by 15%.
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[+High Priest Stone II(Upper)]
increases Judex damage by 15%.
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[+High Priest Stone II(Middle)]
reduces SP consumption of Judex by 10%.
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[+High Priest Stone II(Lower)]
increases holy property magical damage by 10%.
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Weight: 10
Arch Bishop Stone II(Garment) None None None None 7 500 000 z 3
1000300 Increases Crazy Vines damage by 20%.
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When equipped with Biochemist Stone II (Upper),
reduces cooldown of Cart Tornado by 0.7 seconds.
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When equipped with Biochemist Stone II (Middle),
increases Spore Explosion damage by 20%.
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When equipped with Biochemist Stone II (Lower),
reduces fixed casting time by 0.1 seconds for 2 levels of Acid Bomb user learned.
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Genetic Stone II (Garment) None None None None 5 000 000 z 43
Cardinal Stone (Garment) None None None None 5 000 000 z 12
45007 A stone that evoke a Mechanic's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Arm Cannon damage by 15%.
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[+]
When equipped with Whitesmith Stone II (Upper), increases long ranged physical damage by 10%.
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[+]
When equipped with Whitesmith Stone II (Middle), increases Vulcan Arm damage by 20%.
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[+]
When equipped with Whitesmith Stone II (Lower), increases Knuckle Boost damage by 20%.
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Weight: 10
Mechanic Stone II(Garment) None None None None 4 250 000 z 27
25801 A stone that evoke a Sorcerer's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Diamond Dust by 15%.
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[+Sage Stone II(Upper)]
Increase damage of Diamond Dust by 10%.
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[+Sage Stone II(Middle)]
Increase damage of Earth Grave by 20%.
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[+Sage Stone II(Lower)]
Reduce cooldown of Varetyr Spear by 1 second.
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Weight: 10
Sorcerer Stone II (Garment) None None None None 5 000 000 z 55
45015 A stone that evoke an Warlock's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Comet damage by 15%.
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[+High Wizard Stone II (Upper)]
increases Comet damage by 15%.
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[+High Wizard Stone II (Middle)]
Reduces Fixed Casting Time by 0.1 seconds for each 2 levels of Mystical Amplification user learned.
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[+High Wizard Stone II (Lower)]
Increases Neutral Property Magical Damage by 5%.
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Weight: 10
Warlock Stone II(Garment) None None None None 5 000 000 z 18
1000304 Increases Reverberation damage by 15%.
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When equipped with Clown Gypsy Stone II (Upper),
increases Reverberation damage by 10%.
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When equipped with Clown Gypsy Stone II (Middle),
reduces SP consumption of Reverberation and Metallic Sound by 20%.
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When equipped with Clown Gypsy Stone II (Lower),
increases Metallic Sound damage by 20%.
Wander Mins Stone II (Garment) None None None None 5 000 000 z 29
45003 A stone that evoke a Ranger's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Aimed Bolt damage by 15%.
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[+Sniper Stone II(Upper)]
When equipped with Sniper Stone II (Upper), increases Aimed Bolt damage by 15%.
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[+Sniper Stone II(Middle)]
When equipped with Sniper Stone II (Middle), reduces variable casting time of Aimed Bolt by 1 second.
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[+Sniper Stone II(Lower)]
When equipped with Sniper Stone II (Lower), reduces cooldown of Unlimit by 45 seconds.
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Weight: 10
Ranger Stone II(Garment) None None None None 2 500 000 z 22
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