Kill Count: 119580
Kill Count: 86201

Vending Items Of [AnnaLisa t15]

+12 Ira Fist, Spear, Gun

fortessa, 202, 157

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
28244 Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 15%).
Refine is +9 or higher
increases long ranged physical damage by additional 5%.
If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead).
When equipped with Illusion Hot-blooded Headband, Atk + 10%.
If refine of both are 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%.
If the sum of refine is 22 or higher, increases Spread Attack damage by 30%.
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Class: Shotgun Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebellion
Illusion Gate Keeper-DD 12 [2] None None None None 50 000 000 z 1
2004 This piece's upper part is decorated with a golden dragon and a crystal with strong magical power compressed into it. It looks nice, but it's too heavy to easily carry around.
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INT +3
MATK +240
Max HP +300
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For every 2 refine Levels, INT +1, Max HP +50.
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When magically attacking has a chance of adding MATK +12% and SP consumption decreased by 20% for 5 seconds.
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Class: Two-Handed Staff
Attack: 30
Weight: 100
Weapon Level: 4
Level Requirement: 50
Jobs: Transcendent Mage
Kronos 12 None None None None 70 000 000 z 1
1326 Str + 2, Dex + 2, Luk + 2.
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Increase damage of Axe Tornado and Axe Boomerang by 100%.
Increase damage of Cart Tornado by 75%.
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Refine is +7 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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Refine is +9 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher
add an additional damage of Axe Boomerang by 15%.
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If the sum of refine is 18 or higher
Atk + 10%.
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If the sum of refine is 22 or higher
increase long ranged physical damage by 10%.
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Class : One-handed Axe
Attack : 180
Weight : 420
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Merchant Class
Illusion War Axe 12 [2] None None None None 100 000 000 z 1
640011 Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine.
Increases Earth Strain damage by 12% per 3 refine.
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Refine is +7 or higher
reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
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Refine is +9 or higher
reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
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Refine is +11 or higher
increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock
Patent Aeon Staff 12 [2] None None None None 190 000 000 z 1
400116 Atk + 20 per 2 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
increases long ranged physical damage by 15%.
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Refine is +11 or higher
increases physical damage against all size enemies by 10%.
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When equipped with Sharp Star
increases critical damage by 20%,
increases Focused Arrow Strike damage by 10% per refine of weapon.
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When equipped with Aiming Bow
increases long ranged physical damage by 10%,
increases Aimed Both damage by 10% per refine of weapon.
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When equipped with Falken Shooter
reduces cooldown of Arrow Storm by 1.8 seconds,
increases Arrow Storm damage by 10% per refine of weapon.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Usable Jobs: Ranger
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Celestial Jewel Crown 12 [1] None None None None 169 000 000 z 1
32026 Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
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Atk + 10%.
Increases Banishing Point damage by 10%.
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Refine is +7 or higher
Atk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Banishing Point damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Jobs: Royal Guard
Blocking Spear 12 [2] None None None None 300 000 000 z 1
420151 --------------------
Type: Costume
Position: Lower
Weight: 0
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Requirement: None
Costume Master of Light and Darkness None None None None 340 000 000 z 1
560004 Increases Lightning Ride damage by 15%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases Lion's Howl damage by 15%.
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Refine is +9 or higher
reduces cooldown of Lion's Howl by 2 seconds.
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Refine is +11 or higher
increases Lightning Ride and Lion's Howl damage by additional 10%.
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Class: Knuckle
Attack: 200
Weight: 80
Weapon Level: 4
Required Level: 150
Usable Jobs: Sura
Ira Fist 12 [2] None None None None 450 000 000 z 1
1696 A very accurate model of foxtail.
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Long ranged physical damage +8%, Max HP +5%.
For every 2 refine level: DEX +3, Max SP +15.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 240
Weight: 30
Weapon Level: 3
Level Requirement: 140
Jobs: Doram race
Exquisite Foxtail Model 12 [2] None None None None 70 000 000 z 1
1326 Str + 2, Dex + 2, Luk + 2.
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Increase damage of Axe Tornado and Axe Boomerang by 100%.
Increase damage of Cart Tornado by 75%.
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Refine is +7 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
--------------------
Refine is +9 or higher
add an additonal damage of Axe Tornado, Axe Boomerang and Cart Tornado by 20%.
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[Illusion Shoes]
Atk + 40.
If refine of both are 7 or higher
add an additional damage of Axe Boomerang by 15%.
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If the sum of refine is 18 or higher
Atk + 10%.
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If the sum of refine is 22 or higher
increase long ranged physical damage by 10%.
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Class : One-handed Axe
Attack : 180
Weight : 420
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Merchant Class
Illusion War Axe 12 [2] None None None None 100 000 000 z 1
28244 Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 15%).
Refine is +9 or higher
increases long ranged physical damage by additional 5%.
If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead).
When equipped with Illusion Hot-blooded Headband, Atk + 10%.
If refine of both are 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%.
If the sum of refine is 22 or higher, increases Spread Attack damage by 30%.
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Class: Shotgun Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebellion
Illusion Gate Keeper-DD 12 [2] None None None None 70 000 000 z 1
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