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Kill Count: 20336

Vending Items Of [TinaTasha T11]

+10% Holy Archbishop 7/9

fortessa, 205, 157

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
2524 A manteau that is worn by the Valkyries, Odin's battle maidens.
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[Mage,Archer,Acolyte]
Perfect Dodge +5
Increase the Perfect Dodge by (upgrade level*2).
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[Swordman,Merchant,Thief]
Reflect 5% melee damage back to enemies.
Increase percentage reflect damage by (upgrade level*2).
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[Valkyrian Armor Set]




All Stats +1
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Indestructible
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Class: Garment
Defense: 10
Weight: 50
Jobs: All Transcendent
Classes except Novice

Valkyrian Manteau 12 [1] None None None None 160 000 000 z 1
32024 Increases Shield Chain damage by 40%.
Increases long ranged physical damage by 1% per refine.
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Refine is +9 or higher

increases Shield Press damage by 30%.
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If refine is 11 or higher,
increases Shield Chain and Shield Press damage by additional 20%.
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Class: Spear Attack: 210
Weight: 150
Weapon Level: 4
Required Level: 170
Jobs: Royal Guard
Harve 12 [2] None None None None 170 000 000 z 1
28765 One of the lost and forgotten Judgement Daggers.
It is said this dagger will shows its true ability when used together with Repent Slasher.
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When combined with
Increases damage of Meteor Assault by 40%.
Increases damage of Soul Destroyer by 40%.
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For each 2 refine levels
ATK +8
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If total refine level of entire set at least +16:
Increases damage of Cross Impact by 20%.
Increases damage of Counter Slash by 20%.
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If total refine level of entire set at least +18:
ATK +12%
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If total refine level of entire set at least +20:
Increases damage of Meteor Assault by 20%.
Increases damage of Soul Destroyer by 20%.
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Type: Dagger
Attack: 195
Weight: 110
Weapon Level: 4
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Requirement:
Base level 170
Guillotine Cross
Judgement Slasher 12 [2] None None None None 30 000 000 z 1
32107 Matk + 190, increases neutral property magical damage by 10%.
Matk + 4 per refine.
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Refine is +9 or higher

increases Metallic Sound damage by 30%.
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If refine is 11 or higher,
reduces cooldown of Metallic Sound by 2 seconds.
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Class: Instrument Attack: 100
Weight: 120
Weapon Level: 4
Required Level: 170
Jobs: Minstrel
Black Circle 12 [2] None None None None 200 000 000 z 1
13046 This dagger is intended to give more pain, rather than killing the target, with its thorny shape.
When using 'Back Stab', high probability of inflicting Bleeding status, and skill damage increases by 15%.
Class: Dagger
Attack: 110
Weight: 50
Weapon Level: 2
Level Requirement: 50
Jobs: Transcendent Thief
Krieg 11 [3] None None None None 30 000 000 z 1
590012 Can't be destroyed.
Matk + 200, Matk + 3%.
Increases holy property magical damage by 1% per 2 refine.
Increases Adoramus damage by 5% per 3 refine.
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Refine is +7 or higher
reduces variable casting time by 10%, increases holy property magical damage by additional 10%
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Refine is +9 or higher
increases magical damage against all race monstersby 15% (excludes players).
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Refine is +11 or higher
increases Adoramus damage by additional 15%.
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class: Mace
Attack: 170
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Archbishop
Patent Saint Mace 12 [2] None None None None 850 000 000 z 1
600009 Atk + 15 per 2 refine.
Increases Sonic Wave damage by 10% per 3 refine.
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Refine is +7 or higher
the weapon can't be destroyed. increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
when dealing melee physical damage, has a high chance to auto-cast Sonic Wave level 2 (If user has higher level, that level will be cast instead).
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If refine is 11 or higher, Crit + 15, increases critical damage by 15%.
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When equipped with Great Hero Boots, Str + 10, Atk + 7%.
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Class : Two-handed Sword
Attack : 240
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Oriental Sword 12 [2] None None None None 280 000 000 z 1
28922 Int + 2, Vit + 3.
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Increase Earth Drive damage by 7% per refines.
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Indestructible
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Class : Shield
Defense : 190
Weight : 160
Required Level : 120
Applicable Job : Royal Guard
Illusion Sacred Mission 12 [1] None None None None 170 000 000 z 1
450179 Matk + 50.
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Refine is +7 or higher
reduces variable casting time by 10%.
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Refine is +9 or higher
increases all property magical damage by 10%.
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Refine is +11 or higher
reduces delay after skill by 10%.
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Refine is +12 or higher
reduces delay after skill by additional 5%.
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When equipped with Evil Spirit Glove,
Matk + 10%, Perfect Hit + 10, increases magical damage against all size enemies by 15%,
when dealing physical damage, has a chance to gain bonus magical damage against all race monsters (except players) by 15% for 10 seconds.
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When equipped with Celine's Ribbon,
Increases holy, shadow, poison and ghost property magical damage as percentage equal to the sum of refine of Celine's Ribbon and Celine's Dress,
If the sum of refine is 19 or higher
Matk + 15%.
If the sum of refine is 23 or higher
increases magical damage against all property enemies by 20%.
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When equipped with Celine's Brooch,
Matk + 10 per refine of Celine's Dress,
If refine of Celine's Dress is 9 or higher
reduces variable casting time by 5%.
If refine of Celine's Dress is 11 or higher
increases water, wind, earth, fire and neutral property magical damage by 10%.
If refine of Celine's Dress is 13 or higher
the armor can't be destroyed.
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Class: Armor
Defense: 40
Weight: 50
Required Level: 130
Usable Jobs: All
Celine's Dress 12 [1] None None None None 249 000 000 z 1
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